May 5th, 2024
PANEL
Time: 13:00
Room: FB309
13:00 Exploring the interplay between artistic vision and game mechanics
Case studies: Successful integration of art in game design
The synergy of art and game design
The components and significance of a comprehensive GDD
14:30 Coffee Break
Interactive activity: Outlining a basic GDD for a hypothetical game
Understanding the landscape: A survey of game genres and platforms
Tailoring design decisions to genre specifications and platform capabilities
Tackling design challenges, decision-making processes, and adapting to industry trends
May 11th, 2024
WORKSHOP: CASE STUDIES
Time: 13:00
Room: FB321
13:00 Case Study
Game Example 1
Creating a GDD file for an existing game: Candy Crush
14:30 Case Study (gamification included case creation):
Selecting a Genre
Select a Platform
Select a Sub-Genre (not a must)
Select Art Type
Create Your GDD (divided to the groups) w/mentors
May 12th, 2024
WORKSHOP: CREATORS DAY
Team work (artists/designers&developers) w/mentors
Time: 13:00
Room: FB321
13:00 Marketing/Selling Propositions w/mentors
14:00 Demo (Presentation to the Mentors/Speakers)